Super Toad 67

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Onule

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Super Toad 67
« on: April 01, 2014, 08:11:15 pm »

SUPER TOAD 67

Instructions: Place the smbx 1.3.0.1 and lunadll in main smbx folder, the level itself in worlds

Start the game with smbx 1.3.0.1.

What are these things? smbx 1.3.0.1 was a tiny update by smbx community, and also made compatible with lunadll.
lunadll is like, pretty much opens up the limit in smbx. smbx 1.3.0.2 should make it a default thing, coming soon.
it's also sort of coding. waiting for the person who made it to update it.

useful links:
http://www.gamearchaeology.com/LunaDLL.html
http://www.gamearchaeology.com/TUTORIAL.txt

knock yourself out.
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Epitaph

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Re: Super Toad 67
« Reply #1 on: June 12, 2014, 01:33:34 pm »

Hey, I've been trying to play this, but the game starts up with Mario rather than Toad. I followed the instructions, so I dunno what's up.
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The BIG Sketch

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Re: Super Toad 67
« Reply #2 on: June 12, 2014, 09:34:38 pm »

type T,O,A, and then D, and you should be Toad.
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xXWeirdCoolCatXx

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Re: Super Toad 67
« Reply #3 on: July 30, 2014, 12:12:22 pm »

#BestGameEver
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shnowshner

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Re: Super Toad 67
« Reply #4 on: August 15, 2014, 02:20:00 pm »

I don't know what kind of demonic force condemned me to do this but I've decided to work on making a full SMBX series for Super Toad 67. So far it's going pretty well (which means everything is horrible) but I have little idea of how the coding for special events work, so the levels are a bit bland and not as strange as the original is. All the voice lines still work. Doubtful when or whether I will finish it, but I'm hoping maybe Onule or someone else would help, maybe just improve everything I make once it's finished or I'm just done working on it.

And yes we will make Vinny play Super Toad 67 Pro Edition if it gets done. The whole thing.
« Last Edit: August 15, 2014, 04:38:45 pm by shnowshner »
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Onule

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Re: Super Toad 67
« Reply #5 on: August 16, 2014, 07:14:23 pm »

Why?
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shnowshner

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Re: Super Toad 67
« Reply #6 on: August 19, 2014, 08:38:57 pm »

Why?
I felt like it needed to be more, like it was incomplete and could be made even worse of an experience. Or maybe I've finally gone insane. I don't know anymore, I'm bored and damn it's both fun making and is also a learning experience on how SMBX works.
But it truly is the worst thing ever created. I don't think this is good for my sanity.

not sure how much longer i'll work on it, but about 10 levels have been done so far.
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Onule

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Re: Super Toad 67
« Reply #7 on: August 27, 2014, 09:22:34 pm »

Gross.
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